v6.32.2
Requires three ≥ 0.138.0 < 0.155.0
Changelog
Effects
- ToneMappingEffect
- Changed default
maxLuminance
/whitePoint
to4.0
. - Changed default
mode
toACES_FILMIC
. - Changed default
adaptive
tofalse
. - Added
ToneMappingMode.UNCHARTED2
.
- Changed default
- OutlineEffect
- Fixed clearing for empty selections when multisampling is enabled. See #508.
Materials
- Added backward-compatibility for recent shader chunk changes.
- DepthDownsamplingMaterial
- Added explicit precision to float array declarations. See #506.
Special Thanks
Thanks @canadaduane, @juliangarnier and @donmccurdy for the support!