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v7.0.0-alpha.2

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@vanruesc vanruesc released this 10 Feb 17:08
· 544 commits to v7 since this release

Requires three ≥ 0.161.0 < 0.162.0

What's Changed

  • This release includes important resource management fixes and improvements.
  • Added BloomEffect as a more complex test for pipeline resource management.
  • It's now possible to add or remove multiple passes at once.
  • Pass instances are now pipeline-exclusive and may only be added once.
  • Render targets and textures are now wrapped in Resources for decoupled value management.
  • Extended G-Buffer capabilities with occlusion and emission data.
  • The G-Buffer configuration is now customizable.
  • Revised the shader outputs setup.
  • Added support for copying depth to CopyPass.

Full Changelog: v7.0.0-alpha-1...v7.0.0-alpha.2