v7.0.0-alpha.2
Pre-release
Pre-release
Requires three ≥ 0.161.0 < 0.162.0
What's Changed
- This release includes important resource management fixes and improvements.
- Added BloomEffect as a more complex test for pipeline resource management.
- It's now possible to add or remove multiple passes at once.
- Pass instances are now pipeline-exclusive and may only be added once.
- Render targets and textures are now wrapped in Resources for decoupled value management.
- Extended G-Buffer capabilities with occlusion and emission data.
- The G-Buffer configuration is now customizable.
- Revised the shader outputs setup.
- Added support for copying depth to CopyPass.
Full Changelog: v7.0.0-alpha-1...v7.0.0-alpha.2