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Bug fixes and code clean-up #12
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This PR now also includes turning movements. Right-clicking switches "modes" between linear and angular motion. Once in the turning mode, the user can move the cursor around to determine where the robot will turn to face. As of now, turns assume that the robot is facing the same direction as the arrow created for the movement prior to the turn. Also, turn angles are in the interval [-180, 180], with the GUI defaulting to whichever turn is smaller to achieve the desired angle. |
Found and fixed bugs while testing. Cleaned up code to prep for adding turns and other movements