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Smart Hunter overlay Monster missing #26

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lucaskiu
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Hello, I'm here for report one missing monster no monster data.

"Em127_00" Leshen

This parts dont show up in game, smart Hunter info dont find parts 2,3,4 e etc.

"Em127_01" ancient leshen

This monster dont show up nothing, only "unknow monster". It missing in monster data.

@jgrrgth
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jgrrgth commented Jan 26, 2020

In SmartHunter-master\SmartHunter\bin\x64\Debug\MonsterData.json is missing this.
Just copy and paste it into MonsterData.json

"em002_02": {

"NameStringId": "LOC_MONSTER_SILVER_RATHALOS",
"Parts": [
{
"GroupId": "Removable",
"StringId": "LOC_REMOVABLE_PART_TAIL",
"IsRemovable": true
},
{
"GroupId": "Part",
"StringId": "LOC_PART_HEAD",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_BODY",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_WING_LEFT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_WING_RIGHT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_LEG_LEFT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_LEG_RIGHT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_TAIL",
"IsRemovable": false
}
],
"BaseSize": 1704.22,
"ScaleModifier": 1,
"Crowns": {
"Mini": 0.9,
"Silver": 1.15,
"Gold": 1.23
}
},

@jgrrgth
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jgrrgth commented Jan 26, 2020

In SmartHunter-master\SmartHunter\bin\x64\Debug\MonsterData.json is missing this.
Just copy and paste it into MonsterData.json

"em001_02": {
"NameStringId": "LOC_MONSTER_GOLD_RATHIAN",
"Parts": [
{
"GroupId": "Removable",
"StringId": "LOC_REMOVABLE_PART_TAIL",
"IsRemovable": true
},
{
"GroupId": "Part",
"StringId": "LOC_PART_HEAD",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_BODY",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_WING_LEFT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_WING_RIGHT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_LEG_LEFT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_LEG_RIGHT",
"IsRemovable": false
},
{
"GroupId": "Part",
"StringId": "LOC_PART_TAIL",
"IsRemovable": false
}
],
"BaseSize": 1754.37,
"ScaleModifier": 1,
"Crowns": {
"Mini": 0.9,
"Silver": 1.15,
"Gold": 1.23
}
},

After you paste this
goto your en-US.json and replace "LOC_MONSTER_UKNOWN" with "LOC_MONSTER_GOLD_RATHIAN"

I'll have to go back and either add these back and and update
"Updater.cs" to use the new paths, or re-work the auto updater.

I think it might be better to use assembly versions/tags/releases anyway
and set the version to 1.2.0.0

fixes #1
and updated the path to downalod the new exe.

fixes #3
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