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Update Armor Penetration DisplayLocale strings
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raethkcj committed Mar 5, 2023
1 parent d83fccf commit 5e39a7c
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Showing 2 changed files with 3 additions and 1 deletion.
2 changes: 1 addition & 1 deletion libs/StatLogic/locales/enUS.lua
Original file line number Diff line number Diff line change
Expand Up @@ -575,7 +575,7 @@ D["FERAL_WEAPON_RATING"] = {"Feral "..SKILL.." "..RATING, "Feral "..RATING}
D["FIST_WEAPON_RATING"] = {"Unarmed "..SKILL.." "..RATING, "Unarmed "..RATING}
D["STAFF_WEAPON_RATING"] = {"Staff "..SKILL.." "..RATING, "Staff "..RATING} -- Leggings of the Fang ID:10410
D["EXPERTISE_RATING"] = {"Expertise".." "..RATING, "Expertise".." "..RATING}
D["ARMOR_PENETRATION_RATING"] = {"Armor Penetration".." "..RATING, "ArP".." "..RATING}
D["ARMOR_PENETRATION_RATING"] = {ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT, "ArP".." "..RATING}
-- Tier2 Stats - Stats that only show up when broken down from a Tier1 stat
-- Str -> AP, Block Value
-- Agi -> AP, Crit, Dodge
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2 changes: 2 additions & 0 deletions libs/StatLogic/locales/ruRU.lua
Original file line number Diff line number Diff line change
Expand Up @@ -586,6 +586,7 @@ D["FERAL_WEAPON_RATING"] = { "Feral " .. SKILL .. " " .. RATING, "Feral " .. RAT
D["FIST_WEAPON_RATING"] = { "Unarmed " .. SKILL.." "..RATING, "Unarmed "..RATING}
D["STAFF_WEAPON_RATING"] = {"Staff "..SKILL.." "..RATING, "Staff "..RATING} -- Leggings of the Fang ID:10410
D["EXPERTISE_RATING"] = {"Рейтинг мастерства", "Expertise".." "..RATING}
D["ARMOR_PENETRATION_RATING"] = {RATING .. " пробиванию брони", "ArP".." "..RATING}
-- Tier2 Stats - Stats that only show up when broken down from a Tier1 stat
-- Str -> AP, Block Value
-- Agi -> AP, Crit, Dodge
Expand Down Expand Up @@ -628,6 +629,7 @@ D["FERAL_WEAPON"] = {"Feral "..SKILL, "Feral"}
D["FIST_WEAPON"] = {"Unarmed "..SKILL, "Unarmed"}
D["STAFF_WEAPON"] = {"Staff "..SKILL, "Staff"} -- Leggings of the Fang ID:10410
D["EXPERTISE"] = {"Мастерство", "Expertise"}
D["ARMOR_PENETRATION"] = {"Пробивание брони (%)", "ArP(%)"}
-- Tier3 Stats - Stats that only show up when broken down from a Tier2 stat
-- Defense -> Crit Avoidance, Hit Avoidance, Dodge, Parry, Block
-- Weapon Skill -> Crit, Hit, Dodge Neglect, Parry Neglect, Block Neglect
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