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# Created by https://www.gitignore.io/api/node,macos,linux,windows,webstorm,visualstudiocode | ||
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### Linux ### | ||
*~ | ||
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# temporary files which can be created if a process still has a handle open of a deleted file | ||
.fuse_hidden* | ||
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# KDE directory preferences | ||
.directory | ||
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# Linux trash folder which might appear on any partition or disk | ||
.Trash-* | ||
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# .nfs files are created when an open file is removed but is still being accessed | ||
.nfs* | ||
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### macOS ### | ||
# General | ||
.DS_Store | ||
.AppleDouble | ||
.LSOverride | ||
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# Icon must end with two \r | ||
Icon | ||
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# Thumbnails | ||
._* | ||
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# Files that might appear in the root of a volume | ||
.DocumentRevisions-V100 | ||
.fseventsd | ||
.Spotlight-V100 | ||
.TemporaryItems | ||
.Trashes | ||
.VolumeIcon.icns | ||
.com.apple.timemachine.donotpresent | ||
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# Directories potentially created on remote AFP share | ||
.AppleDB | ||
.AppleDesktop | ||
Network Trash Folder | ||
Temporary Items | ||
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### Node ### | ||
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coverage | ||
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### VisualStudioCode ### | ||
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### WebStorm ### | ||
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# User-specific stuff | ||
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# Sensitive or high-churn files | ||
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# Gradle | ||
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# Gradle and Maven with auto-import | ||
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.idea_modules/ | ||
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.idea/replstate.xml | ||
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# Crashlytics plugin (for Android Studio and IntelliJ) | ||
com_crashlytics_export_strings.xml | ||
crashlytics.properties | ||
crashlytics-build.properties | ||
fabric.properties | ||
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# Editor-based Rest Client | ||
.idea/httpRequests | ||
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### WebStorm Patch ### | ||
# Comment Reason: https://github.com/joeblau/gitignore.io/issues/186#issuecomment-215987721 | ||
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# *.iml | ||
# modules.xml | ||
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# Sonarlint plugin | ||
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### Windows ### | ||
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*.stackdump | ||
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# Windows shortcuts | ||
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# End of https://www.gitignore.io/api/node,macos,linux,windows,webstorm,visualstudiocode |
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{ | ||
// Use IntelliSense to learn about possible attributes. | ||
// Hover to view descriptions of existing attributes. | ||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": "Python: Current File", | ||
"type": "python", | ||
"request": "launch", | ||
"program": "${file}", | ||
"console": "integratedTerminal" | ||
} | ||
] | ||
} |
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{ | ||
"python.pythonPath": "/Users/richardvonhagel/.local/share/virtualenvs/game-of-greed-Tdzlo7lJ/bin/python", | ||
"python.linting.pylintEnabled": false, | ||
"python.linting.pep8Enabled": true, | ||
"python.linting.enabled": true | ||
} |
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[[source]] | ||
name = "pypi" | ||
url = "https://pypi.org/simple" | ||
verify_ssl = true | ||
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[dev-packages] | ||
pep8 = "*" | ||
autopep8 = "*" | ||
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[packages] | ||
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[requires] | ||
python_version = "3.7" |
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# game-of-greed | ||
# game-of-greed | ||
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**Author**: Your Name(s) Goes Here | ||
**Version**: 1.0.0 (increment the patch/fix version number up if you make more commits past your first submission) | ||
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## Overview | ||
<!-- Provide a high level overview of what this application is and why you are building it, beyond the fact that it's an assignment for a Code Fellows 401 class. (i.e. What's your problem domain?) --> | ||
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## Getting Started | ||
<!-- What are the steps that a user must take in order to build this app on their own machine and get it running? --> | ||
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## Architecture | ||
<!-- Provide a detailed description of the application design. What technologies (languages, libraries, etc) you're using, and any other relevant design information. This is also an area which you can include any visuals; flow charts, example usage gifs, screen captures, etc.--> | ||
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## API | ||
<!-- Provide detailed instructions for your applications usage. This should include any methods or endpoints available to the user/client/developer. Each section should be formatted to provide clear syntax for usage, example calls including input data requirements and options, and example responses or return values. --> | ||
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## Change Log | ||
<!-- Use this are to document the iterative changes made to your application as each feature is successfully implemented. Use time stamps. Here's an example: | ||
01-01-2001 4:59pm - Added functionality to add and delete some things. | ||
--> |
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import random | ||
print("GAME OF GREED") | ||
''' | ||
Game of Greed objectives: | ||
Application should simulate rolling between 1 and 6 dice | ||
Application should allow user to set aside dice each roll | ||
Application should user to enter score per roll | ||
Application should allow “banking” current score or rolling again. | ||
Application should keep track of total score | ||
Application should keep track of current round | ||
track: | ||
current round | ||
number of dice being rolled | ||
score | ||
''' | ||
play = input("Would you like to play?") | ||
if play == 'y': | ||
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if play == 'n': | ||
print("Sorry, you're missing out") | ||
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set_aside = 0 | ||
roll = [] | ||
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# def roll_dice(p) | ||
for i in range(set_aside, 6): | ||
selected = random.randint(1, 6) | ||
roll.append(selected) | ||
print(f'Your rolled: {roll}') | ||
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print("Which results do you wish to keep?") | ||
new_aside = input() | ||
set_aside = int(set_aside) + len(new_aside) | ||
print(f'You have currently are holding {set_aside} die aside') | ||
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score = 0 | ||
print("What was you score?") | ||
add_score = input() | ||
score = int(score) + int(add_score) | ||
print(f'Your current score is {score}') | ||
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print("Do you want to 'bank' or 'roll' again?") |