A π coding π language π― powered πͺ
π― blazeItππ{
π 1π
}
π― π π π― test π π
° π π abc π {
πΆ π― a = 1 π
πΆ π― πb = NULL π
πΆ π
° c = 'a'π
(a < 5) π€ β± {
(a == 2) π€ {
a = (3 β 2) β 420π
} π€· {
}
a = a β π²blazeItπππ
}
a = a - 1π
π¨ πaπ π
π 0 π
}
The above .cmoji program translates to the following c++ code:
int blazeIt() {
return 420;
}
int main(int test, char** abc) {
int a = 1;
int* b = NULL;
char c = 'a';
while (a < 5) {
if (a == 2) {
a = (3 * 2) + 420;
}
else {
}
a = a + blazeIt();
}
a = a - 1;
cout << a << endl;
return 0;
}