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Based heavily on FadrikAlexander's Fighting Combos System, it is a concept that combines the ingenuity of the fighting game inputs and the typical rpg inputs to make using a skill easier for people without a mmo mouse.

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rickyManalo/FGI

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FGI (Fighting Game Input)

A concept for an alternative way of executing skills on MMORPGs which has a tons of it, inspired by the ingenuity found on fighting games.

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This is heavily based on FadrikAlexander's Game-Mechanics-Quest/Fighting Combos System, and I just made some changes that I think would improve the workflow for designers and response time.

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Based heavily on FadrikAlexander's Fighting Combos System, it is a concept that combines the ingenuity of the fighting game inputs and the typical rpg inputs to make using a skill easier for people without a mmo mouse.

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