Releases: rive-app/rive-ios
Releases · rive-app/rive-ios
5.14.4
- Updating version files
2d57360
- Only call state machine delegate function if delegate exists
99b9a82
5.14.3
- add missing validations
#7531
- Improve handling of nullable values in iOS renderer
76aef26
- Turn iOS golden testing back on
701a1df
- Updating version files
6c711f1
- use varuint for writing/reading objectid, total properties and property key in animation reset
b1e5a9e
- Xxxx transitions with base virtual animation
80dadd7
- Layout bitfield to props with keying
8a0ec56
5.14.2
- Remove files to unblock downstream iOS push
9dc67e3
- Updating version files
83e7970
5.14.0
- Yoga layout runtimes
6814254
- Updating version files
345eb17
- Optimize image encoding/decoding in debug builds
d69a8d6
- Replace computeIntrinsicSize with measureLayout
905ff94
- Nested linear animations report events up to parent artboards
2ae9069
- more renames for harfbuzz
1c539bf
5.13.2
- Updating version files
d424259
- mark shape as dirty after flagged as target
5dad85a
- don’t defer updates when a shape/path is used for hit detect
c8871c8
- Get rid of MetricsPath.
354459a
5.13.1
- Updating version files
687e3a9
- fix bounds calculation ahead of time
8e5add5
5.13.0
- Downstream ios pr
694ce3b
- manually apply upstream change
97daf48
- Include nested artboard path in input cache on iOS
92051ed
- Updating version files
31c1024
- remove convenience init, which snuck in
b815931
5.12.1
- Fix libjpg on Mac Sonoma
296c14d
- only start/stop the audio engine if its been initialized
fbe16bb
- Updating version files
58fa0c4
- force build/test action for ios to run on specific host
d02184d
- Fix Unity crash.
1ee0c5f
- Fix path_fiddle build on Linux
bf9a622
5.12.0
- fix for unexpected triggered events
#7226
- use world bounds for coarse grained collision test
#7286
- Updating version files
08ef281
- Use unique_ptr in import stack.
02a837c
- Fail early with bad blend modes.
05e8058
- Fix warnings about invalid toolsets
8a7b891
- validating core objects property keys on load
53148b7
- Make ContourMeasure more robust
96079e6
- initialize seed with chrono
0195dbd
- Simple libjpeg
f51546d
- Fix shader compilation on UE4
3943db2
- Fix degenerate gradients with co-located stops
fc8617a
- defined GLSL_DRAW_IMAGE_MESH for ios as well
23db53b
- Fix un-antialiased rendering on Qualcomm
be2e94e