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Resources on the GraphBLAS standard for graph algorithms in the language of linear algebra
Goal: Enable awesome tooling for Bazel users of the C language family.
Overview of alternative open source front-ends for popular internet platforms (e.g. YouTube, Twitter, etc.)
The central registry of Bazel modules for the Bzlmod external dependency system.
DSU Server for (DualShock 4 / DualSense) controllers for MacOS. To be used with the Dolphin emulator.
MSVC's implementation of the C++ Standard Library.
iTerm2 is a terminal emulator for Mac OS X that does amazing things.
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
📝A simple and elegant markdown editor, available for Linux, macOS and Windows.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Curated list of project-based tutorials
The Vulkan API Specification and related tools
a fast, scalable, multi-language and extensible build system
One stop shop for getting started with the Vulkan API
C++ examples for the Vulkan graphics API
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Vulkan Validation Layers (VVL)
An experimental, exploratory take on new ideas and approaches for Premake
Decentralized cryptocurrency blockchain daemon implementing the XRP Ledger protocol in C++
Tutorial for the Vulkan graphics and compute API
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Emscripten: An LLVM-to-WebAssembly Compiler