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packaged samples for release #12

packaged samples for release

packaged samples for release #12

Triggered via push March 18, 2024 16:55
Status Failure
Total duration 4m 51s
Artifacts 2

ci.yml

on: push
Matrix: testAllModes
Publish UPM
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Publish UPM
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Annotations

1 error and 12 warnings
Test in playmode
Test(s) Failed! Check 'playmode Test Results' for details.
Test in playmode
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/cache@v2, game-ci/unity-test-runner@v2, actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test in playmode
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneAdaptiveGaze>d__4:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:72) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneAiming>d__5:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:87) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneDynamicNavigation>d__2:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:42) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneIndependentTasks>d__6:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:102) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneItem>d__3:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:57) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneNavigation>d__1:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:23) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneSynchronizedTasks>d__7:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:117) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in playmode
Not able to find annotation point for failed test! Test trace: UnityEngine.SceneManagement.SceneManager:LoadSceneAsync (string) i5.VirtualAgents.TestAgentReachingEndOfPath/<VerifySceneWait>d__8:MoveNext () (at Assets/Virtual Agents Framework/Tests/Runtime/TestNavigationScene.cs:132) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Test in editmode
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/cache@v2, game-ci/unity-test-runner@v2, actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test in editmode
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
Test results for editmode Expired
1.04 MB
Test results for playmode Expired
1.1 MB