Skip to content

Commit

Permalink
Gaze: Added item layer as default for the prefab's seeing layer; adde…
Browse files Browse the repository at this point in the history
…d better cameras to sample scenes
  • Loading branch information
David624634 committed Mar 14, 2024
1 parent 71d66c7 commit 6507c16
Show file tree
Hide file tree
Showing 4 changed files with 117 additions and 46 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -1866,7 +1866,7 @@ MonoBehaviour:
lookSpeed: 2
seeLayers:
serializedVersion: 2
m_Bits: 0
m_Bits: 64
occlusionLayers:
serializedVersion: 2
m_Bits: 1
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1868,7 +1868,7 @@ MonoBehaviour:
lookSpeed: 2
seeLayers:
serializedVersion: 2
m_Bits: 0
m_Bits: 64
occlusionLayers:
serializedVersion: 2
m_Bits: 1
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -510,6 +510,98 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 92717308}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &124927034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 124927035}
- component: {fileID: 124927037}
- component: {fileID: 124927036}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &124927035
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124927034}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1504322598}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!81 &124927036
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124927034}
m_Enabled: 1
--- !u!20 &124927037
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124927034}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 65
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1 &166229970
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -4641,6 +4733,11 @@ MonoBehaviour:
drawGreenY: 0
drawRedX: 0
drawBlueZ: 1
--- !u!4 &1504322598 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5160154637942435408, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
m_PrefabInstance: {fileID: 1023428232005854918}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1517474305
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -6146,10 +6243,6 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2054765473159481603, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
propertyPath: seeLayers.m_Bits
value: 64
objectReference: {fileID: 0}
- target: {fileID: 6870636111335835452, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
propertyPath: m_WarningMessage
value:
Expand Down Expand Up @@ -6196,7 +6289,10 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 5160154637942435408, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
insertIndex: -1
addedObject: {fileID: 124927035}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 212402951927973884, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
insertIndex: 6
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -604,6 +604,11 @@ MonoBehaviour:
m_EditorClassIdentifier:
importance: 1
canCurrentlyBeLookedAt: 1
--- !u!4 &231601984 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2260048411347863196, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
m_PrefabInstance: {fileID: 1023428232005854918}
m_PrefabAsset: {fileID: 0}
--- !u!1 &264528167
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -2045,7 +2050,7 @@ Camera:
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
field of view: 75
orthographic: 0
orthographic size: 5
m_Depth: -1
Expand All @@ -2071,13 +2076,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1165018408}
serializedVersion: 2
m_LocalRotation: {x: 0.22875227, y: -0.6690833, z: 0.22875227, w: 0.6690833}
m_LocalPosition: {x: 22.72, y: 16.28, z: -0.42}
m_LocalRotation: {x: 0.17364816, y: 0, z: 0, w: 0.9848078}
m_LocalPosition: {x: 0, y: 0.015, z: -0.015}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 37.75, y: -90, z: 0}
m_Father: {fileID: 231601984}
m_LocalEulerAnglesHint: {x: 20, y: 0, z: 0}
--- !u!1 &1264251850
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -3720,14 +3725,14 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 2260048411347863196, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
insertIndex: 0
addedObject: {fileID: 1165018411}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 212402951927973884, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
insertIndex: 5
addedObject: {fileID: 1023428232005854926}
- targetCorrespondingSourceObject: {fileID: 212402951927973884, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
insertIndex: -1
addedObject: {fileID: 1023428232005854991}
m_SourcePrefab: {fileID: 100100000, guid: 2962848ab48f0e4459691ff3d6d1eed0, type: 3}
--- !u!114 &1023428232005854926
MonoBehaviour:
Expand All @@ -3741,41 +3746,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: afa2f315da5127e47a996e328f4ffff3, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &1023428232005854991
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1747714758}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 88c1ed013dd3e92439b19c5c699179c6, type: 3}
m_Name:
m_EditorClassIdentifier:
OverwriteGazeTarget: {fileID: 0}
detectionRadius: 5
maxNumberOfTargetsInRange: 50
detectionIntervalWhenIdle: 3
detectionIntervalWhenWalking: 0.5
chanceHighestRankedTarget: 0.5
chanceSecondHighestTarget: 0.1
chanceThirdHighestTarget: 0.1
chanceRandomTarget: 0.05
chanceIdleTarget: 0.25
lookSpeed: 2
seeLayers:
serializedVersion: 2
m_Bits: 64
occlusionLayers:
serializedVersion: 2
m_Bits: 1
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1264251852}
- {fileID: 1165018411}
- {fileID: 683335275}
- {fileID: 1351748439}
- {fileID: 52754176}
Expand Down

0 comments on commit 6507c16

Please sign in to comment.