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revert breaking spelling correction
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David624634 committed Jun 17, 2024
1 parent 2c287dc commit a16d11b
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Showing 2 changed files with 11 additions and 11 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -219,7 +219,7 @@ void CopySerializedData<T>(List<SerializationEntry<T>> origin, string destinatio
CopySerializedData(view.node.Data.serializedFloats.data, "serializedFloats.data");
CopySerializedData(view.node.Data.serializedStrings.data, "serializedStrings.data");
CopySerializedData(view.node.Data.serializedInts.data, "serializedInts.data");
CopySerializedData(view.node.Data.serializedGameObjects.data, "serializedGameobjects.data");
CopySerializedData(view.node.Data.serializedGameobjects.data, "serializedGameobjects.data");
CopySerializedData(view.node.Data.serializedBools.data, "serializedBools.data");
CopySerializedData(view.node.Data.serializedListFloats.data, "serializedListFloats.data");
CopySerializedData(view.node.Data.serializedTrees.data, "serializedTrees.data");
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Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ public class SerializationDataContainer
[SerializeField] public SerializedFloats serializedFloats = new SerializedFloats();
[SerializeField] public SerializedStrings serializedStrings = new SerializedStrings();
[SerializeField] public SerializedInts serializedInts = new SerializedInts();
[SerializeField] public SerializedGameObjects serializedGameObjects = new SerializedGameObjects();
[SerializeField] public SerializedGameObjects serializedGameobjects = new SerializedGameObjects();
[SerializeField] public SerializedBools serializedBools = new SerializedBools();
[SerializeField] public SerializedListFloats serializedListFloats = new SerializedListFloats();
[SerializeField] public SerializedTrees serializedTrees = new SerializedTrees();
Expand Down Expand Up @@ -170,7 +170,7 @@ public void AddSerializedData(string key, int value)

public void AddSerializedData(string key, GameObject value)
{
if (serializedGameObjects.Add(key, value))
if (serializedGameobjects.Add(key, value))
serializationOrder.Add(SerializableType.GAMEOBJECT);
}

Expand Down Expand Up @@ -216,7 +216,7 @@ public int GetSerializedInt(string key)

public GameObject GetSerializedGameobjects(string key)
{
return serializedGameObjects.Get(key);
return serializedGameobjects.Get(key);
}

public bool GetSerializedBool(string key)
Expand Down Expand Up @@ -246,7 +246,7 @@ public void Clear()
serializedStrings.Clear();
serializedFloats.Clear();
serializedInts.Clear();
serializedGameObjects.Clear();
serializedGameobjects.Clear();
serializedBools.Clear();
serializedListFloats.Clear();
serializedTrees.Clear();
Expand All @@ -266,7 +266,7 @@ public string GetKeyByIndex(int index, SerializableType type)
SerializableType.FLOAT => serializedFloats.Get(index).Key,
SerializableType.STRING => serializedStrings.Get(index).Key,
SerializableType.INT => serializedInts.Get(index).Key,
SerializableType.GAMEOBJECT => serializedGameObjects.Get(index).Key,
SerializableType.GAMEOBJECT => serializedGameobjects.Get(index).Key,
SerializableType.BOOL => serializedBools.Get(index).Key,
SerializableType.LIST_FLOAT => serializedListFloats.Get(index).Key,
SerializableType.TREE => serializedTrees.Get(index).Key,
Expand Down Expand Up @@ -314,11 +314,11 @@ public bool Replace(String oldName, String newName)
serializedFloats.data.RemoveAll(x => x.Key == oldName);
RemoveUnnecessaryEntriesInOrderOfType(SerializableType.FLOAT);
}
else if (serializedGameObjects.KeyExists(oldName))
else if (serializedGameobjects.KeyExists(oldName))
{
if (!serializedGameObjects.Add(newName, serializedGameObjects.Get(oldName)))
serializedGameObjects.SetValue(newName, serializedGameObjects.Get(oldName));
serializedGameObjects.data.RemoveAll(x => x.Key == oldName);
if (!serializedGameobjects.Add(newName, serializedGameobjects.Get(oldName)))
serializedGameobjects.SetValue(newName, serializedGameobjects.Get(oldName));
serializedGameobjects.data.RemoveAll(x => x.Key == oldName);
RemoveUnnecessaryEntriesInOrderOfType(SerializableType.GAMEOBJECT);
}
else if (serializedBools.KeyExists(oldName))
Expand Down Expand Up @@ -357,7 +357,7 @@ private void RemoveUnnecessaryEntriesInOrderOfType(SerializableType type)
SerializableType.FLOAT => serializedFloats.data.Count,
SerializableType.STRING => serializedStrings.data.Count,
SerializableType.INT => serializedInts.data.Count,
SerializableType.GAMEOBJECT => serializedGameObjects.data.Count,
SerializableType.GAMEOBJECT => serializedGameobjects.data.Count,
SerializableType.BOOL => serializedBools.data.Count,
SerializableType.LIST_FLOAT => serializedListFloats.data.Count,
SerializableType.TREE => serializedTrees.data.Count,
Expand Down

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