A decrypter implementation for rpgm-archive-decrypter. Not intended for use in other applications; but can be.
let archive_bytes = std::fs::read("C:/Documents/Game/Game.rgssad");
let mut decrypter = rpgmad_lib::Decrypter::new();
// Writes decrypted game files to "C:/Documents/Game"
decrypter.extract("C:/Documents/Game", false).unwrap()
Project is licensed under WTFPL.