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Tags: sercero/ogre

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v1.12.8

Main: unify and deprecate RenderSystem::_createRenderWindows

v1.12.7

Samples: port CSM Shadows Sample

see https://forums.ogre3d.org/viewtopic.php?f=11&t=71142

v1.12.6

CI: travis - fix deploy condition

v1.12.5

CMake: update dependencies to latest release

v1.12.4

CMake: RTTS - drop separation between core and ext shaders

v1.12.3

Samples: fix depth shadow caster for HLSL4

v1.12.2

GL3+: support loading SPIRV shaders

v1.12.1

CI: build 1.12.1 SDK packages

v1.12.0

RTSS: slightly simplify Lighting parameter resolution

v1.11.6

CMake: Bites - issue a warning if SDL2 was not found