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Nerfs the health of basic giant spiders (#4107)
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## About The Pull Request

Nerfs the health of basic giant spiders from 200 to 60.

All other health thresholds are untouched.

## Why It's Good For The Game

They had more health than the supposedly "tanky" Tarantulas, and
oftentimes took more rounds to down than a goliath. All other spiders
had around 40 health so I believe this was likely an oversight, but as
the basic spiders were incredibly fast with this health it made them
very hard to fight and very punishing being that they poison people.

## Changelog

:cl:
balance: Basic spiders no longer take more bullets than your average
frontiersman.
/:cl:
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firebudgy authored Feb 7, 2025
1 parent cad7ea4 commit 44e8996
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Original file line number Diff line number Diff line change
Expand Up @@ -36,8 +36,8 @@
response_help_simple = "pet"
response_disarm_continuous = "gently pushes aside"
response_disarm_simple = "gently push aside"
maxHealth = 200
health = 200
maxHealth = 60
health = 60
obj_damage = 60
melee_damage_lower = 15
melee_damage_upper = 20
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