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Compilation process:

1) Update submodules
git submodule update --init --recursive

2) move to godot-cpp and generate the godot headers
cd godot-cpp
scons godotbinpath="../godot_fork/bin/godot_binary" p=linux generate_bindings=yes
cd ..

3) Compile plugin
./compile.sh

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Integrated VRPN to godot with GDNative

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