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simedis/godot-vrpn-client
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Compilation process: 1) Update submodules git submodule update --init --recursive 2) move to godot-cpp and generate the godot headers cd godot-cpp scons godotbinpath="../godot_fork/bin/godot_binary" p=linux generate_bindings=yes cd .. 3) Compile plugin ./compile.sh
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Integrated VRPN to godot with GDNative
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