[GL] OglSceneFrame: fix background #5224
Merged
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Problem:
The (scissored) viewport of the oglsceneframe clears its backbuffer so if a texture has been set in the background (typically by the GUI) it does produce a solid background behind ; which was weird to me.
This PR fixes it by disabling the clearing of the backbuffer.
But I dont know if it was intended at the creation of this component. So I add a Data if one wants the legacy behavior (but the legacy behavior is unset by default)
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