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Release 1.11.0
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sschmid committed Nov 19, 2018
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2 changes: 1 addition & 1 deletion .bee/docs/html.doxyfile
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#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = "Entitas"
PROJECT_NUMBER = 1.10.0
PROJECT_NUMBER = 1.11.0
PROJECT_BRIEF = "Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity"
PROJECT_LOGO = ".bee/docs/docs-logo.png"
OUTPUT_DIRECTORY = "Build/docs"
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Expand Up @@ -144,7 +144,7 @@ ComponentData[] createDataForEvents(ComponentData data) {
var eventComponentName = data.EventComponentName(eventData);
var eventTypeSuffix = eventData.GetEventTypeSuffix();
var optionalContextName = dataForEvent.GetContextNames().Length > 1 ? contextName : string.Empty;
var listenerComponentName = optionalContextName + eventComponentName + eventTypeSuffix + "Listener";
var listenerComponentName = optionalContextName + eventComponentName + eventTypeSuffix.AddListenerSuffix();
dataForEvent.SetTypeName(listenerComponentName.AddComponentSuffix());
dataForEvent.SetMemberData(new[] {
new MemberData("System.Collections.Generic.List<I" + listenerComponentName + ">", "value")
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9 changes: 9 additions & 0 deletions CHANGELOG.md
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## [1.11.0] - 2018-11-19
### Added
- Add support for multiple event attributes with different event target #810

### Upgrade
- All listener interfaces with `EventTarget.Any` need to be renamed
- `IPositionListener` -> `IAnyPositionListener`
- `OnPosition` -> `OnAnyPosition`

## [1.10.0] - 2018-11-14
### Changed
- Remove IContext from EntityLink.Link() method signature
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2 changes: 1 addition & 1 deletion Entitas/Entitas/version.txt
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1.10.0
1.11.0
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2 changes: 1 addition & 1 deletion docs/_abstract_entity_index_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_collection_extension_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_collector_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_collector_context_extension_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_collector_exception_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_context_8cs_source.html
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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
</td>
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2 changes: 1 addition & 1 deletion docs/_context_extension_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_context_info_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_context_info_exception_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_entitas_cache_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_entity_8cs_source.html
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</td>
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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Entitas
&#160;<span id="projectnumber">1.10.0</span>
&#160;<span id="projectnumber">1.11.0</span>
</div>
<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
</td>
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