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Entitas 0.16.0

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@sschmid sschmid released this 18 Jun 20:50
· 2078 commits to develop since this release
Breaking changes
  • Moved system getters from Systems to DebugSystems
Entitas.Unity.CodeGenerator
  • Generated ComponentIds use array instead of dictionary for component name lookup
Entitas.Unity.VisualDebugging
  • Added "Step manually" to DebugSystems
  • Added activate / deactivate systems at runtime
  • Displaying Systems.totalSystemsCount in SystemsDebugEditor
  • Added SystemsMonitor visual graph

Entitas.Unity.VisualDebugging-Debugsystems

  • Removed override DebugSystems.DestroyAllEntities()