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explain more similarities. Go to some effort to avoid some similariti…
…es where we can see a way.
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A string of empty bytes followed by half an instruction. Not copyrightable |
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instruction fragments. not copyrightable. |
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Instruction fragment plus LDA ($nn),Y. Single instruction. Not copyrightable. |
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instruction fragment, followed by conditional execution of a JMP instruction. | ||
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Common idiom in 6502 programming. Not copyrightable. |
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Instruction fragment, INX, instruction fragment. Single instruction. Not copyrightable. |
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Instruction fragment + store A in ZP. Single instruction. Not copyrightable. |
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Instructio fragment, increment ZP location, return from subroutine. | ||
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Simple combination of very common elements. Not copyrightable. | ||
No creativity. |
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Instruction fragment, PLA, instruction fragment. Single instruction. Not copyrightable. |
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Instruction fragment, LDX from ZP. Single instruction. Not copyrightable. |
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The string " IN ". Not copyrightable. |
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Subtract 10 from something. Not copyrightable. |
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substract $30 from A. Not copyrightable. |
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instruction fragment, LDX from ZP location. Not copyrightable. |
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fragment / BNE <skip following JMP instruction> / JMP somewhere | ||
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Conditionally jump somewhere. Would be a single instruction | ||
on many architectures. Not copyrightable. |
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The word "BREAK". Not copyrightable. |
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The string "FOR". Not copyrightable. |
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Push A to stack, then begin adding something. Simple register manipulations. Not copyrightable. |
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PHA / TAX / PHA / LDA #$xx - Simple register manipulations. Not copyrightable. |
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Push Y and A onto the stack. Load A with something. | ||
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Simple register manipulations. Not copyrightable. |
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Push A to stack, copy A to X register, instruction fragment. | ||
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Simple register manipulations. Not copyrightable. |
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The string "IN ". Not copyrightable. |
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"ING", fragment of "SEARCHING FOR". Not copyrightable. |
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"ING ", fragment of "SEARCHING FOR". Not copyrightable. |
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"ING F", fragment of "SEARCHING FOR". Not copyrightable. |
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The string "REA", being a fragment of "BREAK". Not copyright. |
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RTS / CLC + instruction fragment. End of routine followed by single instruction. Not copyrightable. |
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RTS / JSR $xxEB. One and a half instructions. Not copyrightable. | ||
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RTS marks the end of a routine, and JSR is common at the start of | ||
a routine. Thus 1 in 256 such routines would be expected to have an LSB | ||
of $EB |
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Pull A value from stack, and add something to it. Simple register manipulations. Not copyrightable. |
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Pull A from stack and add something. Simple register manipulation. Not copyrightable. |
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Pull A from stack and add something. Simple register manipulation. Not copyrightable. |
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instruction fragment, SEC, SBC. Common subtraction sequence. Not copyrightable. | ||
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no creative element. Would be a single instruction on many architectures. |
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instruction fragment, SEC, SBC value. Common subtraction sequence. Not copyrightable. | ||
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no creative element. Would be a single instruction on many architectures. |
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Store A in ZP location, then load A with contents of another ZP location. Not copyrightable. |
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Push X register to stack and clear C flag. Simple register manipulations. Not copyrightable. |
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Fragment of sequence to save registers on the stack. Not copyrightable. |
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Dereference pointer and read first byte. | ||
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Single instruction on many architectures. | ||
Common idiom. No creativity. Not copyrightable. |
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LDY $6D followed by instruction fragment. Single instruction. Not copyrightable. |
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Load A and X from $3A and $39 | ||
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Loading registers with the contents of memory is not copyrightable. | ||
No creative element. |
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instruction fragments. Not copyrightable. |
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TAX, PLA, STA in ZP. Simple register manipulations. Not copyrightable. |
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LDA from ZP surrounded by instruction fragments. Single instruction. Not copyrightable. |
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subtract 0 , store to ZP and return from subroutine | ||
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Effectively a subtract at the end of a routine. | ||
Nothing creative. Not copyrightable. |
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subtract 1 from something, then store something into ZP. | ||
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Simple combination of very common elements. Not copyrightable. | ||
No creativity. |
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subtract 1 from something, then store result in ZP, followed by instruction fragment | ||
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Essentially a single subtraction instruction at the end of a routine. | ||
Simple combination of very common elements. Not copyrightable. | ||
No creativity. |
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subtract 1 from something, then store result in ZP and return from subroutine. | ||
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Essentially a single subtraction instruction at the end of a routine. | ||
Simple combination of very common elements. Not copyrightable. | ||
No creativity. |
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instruction fragments. Not copyrightable. |
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INY surrounded by instruction fragments. Single instruction. Not copyrightable. |