Minie v0.7.2
Important changes to the library:
- Fixed a bug where the angular factors of
PhysicsRigidBody
were not cloned correctly. - Fixed a bug where the inverse inertia of
PhysicsRigidBody
wasn't read/written/cloned. - Write the platform type during
MeshCollisionShape
save and compare during load, since saved BVH may be incompatible between platforms. - Added a
getInverseInertiaWorld()
method to thePhysicsRigidBody
class. - Added a
copyHullVertices()
method to theHullCollisionShape
class. - Simplified
PhysicsDumper
output. - Updated the native libraries to version 1.0.37 of
Libbulletjme
.