Skip to content
View suVrik's full-sized avatar

Block or report suVrik

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Rewrite of blender-wiggle with new features and physics

Python 790 47 Updated Apr 18, 2024

C++ skeletal animation library

C++ 37 2 Updated Aug 9, 2024

mimalloc is a compact general purpose allocator with excellent performance.

C 10,964 903 Updated Feb 13, 2025

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

C++ 8,053 2,254 Updated Feb 13, 2025

Importer script for BVH

Python 70 31 Updated Jul 11, 2023

Ubisoft La Forge - Animation Dataset

Python 1,083 188 Updated Sep 10, 2022

demonstrates hex-tiling

C++ 978 43 Updated Aug 25, 2022

A tiny physics engine focused on rigid body simulation.

C++ 15 Updated May 7, 2022

A dark style sheet for QtWidgets application

Python 2,894 731 Updated Jun 19, 2024

roadmap to becoming a graphics developer

993 65 Updated Sep 10, 2023

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

PHP 428 50 Updated Apr 15, 2019

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 4,948 522 Updated Feb 14, 2025

🐙 🐙图形学论文实现

C++ 1,461 241 Updated Mar 6, 2022

Official mirror of Blender

C++ 14,125 2,127 Updated Feb 13, 2025

A rendergraph-based graphical framework for Vulkan

C++ 706 30 Updated Aug 25, 2022

Graphic Engine & Game Engine lists

2,034 218 Updated Feb 11, 2025

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 707 92 Updated May 10, 2024

Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses

C++ 216 21 Updated Jul 4, 2022

A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.

C 240 19 Updated Jan 31, 2023

Behavior Trees Library in C++. Batteries included.

C++ 3,197 692 Updated Feb 9, 2025

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

C++ 1,600 242 Updated Feb 3, 2025

My personal Vulkan renderer

C++ 1,646 139 Updated Feb 13, 2025

Main Web Site (Online Books)

HTML 9,138 897 Updated Feb 13, 2025

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,306 119 Updated Dec 25, 2024

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 18,341 1,405 Updated Jun 25, 2023

Frame profiler

C++ 10,745 734 Updated Feb 12, 2025

A General-purpose Task-parallel Programming System using Modern C++

C++ 10,535 1,234 Updated Feb 13, 2025

minimal cross-platform standalone C headers

C 7,758 528 Updated Feb 13, 2025

CUDA Voxelizer to convert polygon meshes into annotated voxel grids

C++ 610 100 Updated Apr 5, 2024

A modern C++ BVH construction and traversal library

C++ 988 98 Updated Feb 3, 2025
Next
Showing results