Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Improved how to contribute to SL as a designer #200

Open
wants to merge 2 commits into
base: master
Choose a base branch
from

Conversation

perriefidelis
Copy link
Member

Added more helpful ways and links designers can make contributions.

Added more ways on how to contribute as a designer to SL
@quozl
Copy link
Contributor

quozl commented Sep 2, 2020

Thanks for the patches.

There's so much more that can be said in how-can-i-help.md.

If you're trying to get involved, changing documentation to support your aims isn't effective. This has already been tried. (In 2018, ee2f983 moved the paragraphs about design to GitHub, and since then there have been no substantial works focused on design; which shows nobody takes this section of the document seriously).

Sugar Labs as a community do not seem to be engaging with your meaning of design. We have a conflict of terms. I'm a software, electronics, mechanical, industrial and product designer. Devin is a music designer. Claudia and Walter are learning systems designers. Alex and Lionel have business system design skills. In the same way that we don't see what you do until you post something, you don't see what we do. So the organisation tends towards rewarding what can be seen and measured, and that's pull requests, commits, and software releases.

Sugar Labs does need graphic design work, and there is plenty to do; game backgrounds, sprites, icons, in all three software products; Sugarizer, Sugar, and Music Blocks. A focus on a logo and a our web site is missing the point of what our community is doing.

To get involved as a graphic designer, prepare some graphic designs for Sugar Labs, and work with the relevant people to get the designs iterated upon and accepted. The relevant people are Lionel Laské for Sugarizer, Walter Bender for Music Blocks, and myself for Sugar and activities.

  • the link to Design_Team/Proposals on the Wiki should be removed; nothing has happened there since 2014. There is no design team now. Their focus was on user experience design, not graphic design.
  • the link to Marketing_Team/Swag should be removed; nothing has happened there since 2011. There is no marketing team now.
  • the web site for the organisation should not be a focus for design work; we can just use one of the usual templates; what we need instead is content, not design.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants