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fixing conflicts
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efsalvarenga committed Oct 21, 2024
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2 changes: 1 addition & 1 deletion index.md
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Expand Up @@ -49,4 +49,4 @@ The following links can be used as an introduction of the **Degenesis** setting:
- **VTT**: Theatre of the mind / Owlbear Rodeo
- **Language**: English
- **Communication**: Discord voice. Video optional.
- **Content warnings**: Violence, body horror, corruption, assimilation, psychological distress, sexual content (veiled), ideological extremism, drug and substance abuse, oppression.
- **Content warnings**: Violence, body horror, corruption, assimilation, psychological distress, sexual content (veiled), ideological extremism, drug and substance abuse, oppression..
120 changes: 120 additions & 0 deletions systems/CHANGELOG.md
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---
layout: default
title: CHANGELOG
nav_exclude: TRUE

---

# CHANGELOG

<details close markdown="block">
<summary id="index">
Table of contents
</summary>
{: .text-delta }
- TOC
{:toc}
</details>

## v0.4.0-deg

- Named the system: **Primal Odd**
- Added:
- Ruin: New Sepsis infestation sub system
- Credits to Mark of the Odd
- Attribute loss text
- Include for PCs and NPCs to use metadata
- Templated "connected_to" Obsidian function
- Changed:
- Background (Cults and Clans) is also influenced by Culture
- Scar 3 only adds 1d4 to HP (from Monolith)
- Removed:
- Inventory (Burdens)

## v0.3.1

- Added: Aesthetics modular settings
- Changed:
- Updated modules' headings and TOC
- General navigation set up in code

## v0.3.0

- **Modularisation**: Modules are now part of include files
- **Merged TerraOdd into Templates**:Templated folder structure and aesthetics
- Added:
- 404.html
- Changed:
- Separated Readme from Home
- Fixed table colour in dark theme
- Updated Gems
- Folders with new structure with index files

## v0.2.1

- New:
- Added placeholder for Systems
- Changed:
- Saves - task resolution and adv/disadv
- Sync gems and actions from [https://github.com/terra-campaigns/template](https://github.com/terra-campaigns/template) for aligned deployment.

## v0.2.0

- **Modularisation**: Backgrounds, Bonds, Ruin (Woes) and Creatures are modularised out of the SRD and will be maintained on each game repository.
- Degenesis content is moved to [https://terra-campaigns.github.io/degenesis/](https://terra-campaigns.github.io/degenesis/).
- Updates from upstream Cairn

## v0.1.2

- Changed:
- Reframed **Clans** **Potentials** (previously Feats) to Cairn's Spells Framework
- Unrelated **Clans** to **Scars** for Spitalians and Scrapers
- Improved the result of ingesting Burn for attribute increase
- Text improvements

## v0.1.1

- New:
- Added mutation tables (**Woes**)
- Exposed Cairn's procedures
- Completed Anabaptists (new approach to rank and feats)
- Changed: Archetypes are now **Bonds**.
- Fixed: Broken navigation
- Removed: Changes on **Scars**, reinstated Cairn's
- Text improvements

## v0.1.0

**Forked [Cairn](https://cairnrpg.com/hacks/fork-this/).**

- New:
- New landing page / `README`
- Characters and Rules based on Cairn 2e
- Added **Background**:
- Spitalians
- Scrapers
- Added placeholders for remaining Borcan clans.
- Added archetypes, to support behaviour choices
- Tables for weapons and armour sizes and modifiers
- Added **Woe** mechanic (not modularised yet)
- Changed:
- **Attributes** roll 2d6+3
- DEX is used for wits and coolness as well (mental DEX)
- Inventory are treated as **Burdens**
- **Backgrounds** have feats
- Modified the scars table to take feats
- Removed:
- Character traits, bonds and omens
- Magic
- WIP:
- Resources & GM material for my games
- Cosmology of Terra Campaigns
- Under the hood:
- Hidden deleted files that are not necessary for Terra Odd
- Changed site navigation
- Updated `gemfiles` for website generation
- Modularised config file, using includes
- Added directions for localhosting
- Adopted font choices from [Terra System](https://terra-campaigns.github.io/terraSystem/)
- Added this Changelog
- Copyright notes for Degenesis material, when needed

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