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prevent setup script to run if
data
folder exists
The setup script add only add (or overwrite) new files/data to this folder. So if it already exists the resulting data may contain the previous content of the folder, which do not correspond to a "fresh game session".
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,2 @@ | ||
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data: | ||
R -e "rmarkdown::render('plantbreedgame_setup.Rmd')" |
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