A proxy for replaying UDP packets, designed to allow StarCraft to be played in LAN mode over the internet. There is also a packet inspection tool specifically designed for UDP. Probably later will come a game browser.
Ideally: ./forward.sh IP
This should be run on a box that is not used for StarCraft, and is on the same LAN as the other machines that are playing. For example, create a virtual LAN, and then use those machines to forward UDP packets out to everyone playing the game. As soon as a game is created on this network, all listening clients should pick it up. For this reason, UDP injection of broadcast packets flowing the other direction is an eventual goal.