The open source mesh processing system
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Updated
Nov 18, 2024 - C++
The open source mesh processing system
The Polygon Mesh Processing Library
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Robotics with GPU computing
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
Mobile Robot Localization in 3D Triangle Meshes
Least squares conformal mapping implemented in C++
3D computer vision library in Julia
Signed Distance Function from triangle mesh.
A simple two-dimensional mesh generator with triangular and quadrilateral elements in C++
V1 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V2 (not here) used from 2023 onwards.
A C++ implementing of Loop subdivision
C++ code for triangulating Point Cloud data and displaying it
Use the power of the Ope3d library with the visual scripting environment of Sverchok inside Blender
A C++ implementation of spherical harmonic map
Water Tight Surface Reconstruction of 3D Point Cloud Data using the Ball Pivoting Algorithm
Compatible Intrinsic Triangulations (SIGGRAPH 2022)
Native Python implementation of conformal mapping methods CETM and BFF.
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