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The Wall - A Video Game Adaptation

About the Project

This is a 2D video game adaptation of the novel The Wall by John Lanchester, developed using the Godot Engine. The game immerses players in a dystopian world where they must navigate themes of survival, duty, and human connection.

Features

  • Genre: Narrative-driven exploration game with survival elements.
  • Graphics: 2D pixel art style.
  • Platform: PC (Windows).
  • Engine: Godot Engine (version 4.3).
  • Language: GDScript.

Development

Structure

  • scenes/: Contains all game scenes.
  • scripts/: Core game logic written in GDScript.
  • assets/: Art, audio, and other resources.

Credits

  • Story: Based on The Wall by John Lanchester.
  • Engine: Godot Engine.

License

This project is licensed under the MIT License. See the LICENSE file for details.

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