This is a 2D video game adaptation of the novel The Wall by John Lanchester, developed using the Godot Engine. The game immerses players in a dystopian world where they must navigate themes of survival, duty, and human connection.
- Genre: Narrative-driven exploration game with survival elements.
- Graphics: 2D pixel art style.
- Platform: PC (Windows).
- Engine: Godot Engine (version 4.3).
- Language: GDScript.
scenes/
: Contains all game scenes.scripts/
: Core game logic written in GDScript.assets/
: Art, audio, and other resources.
- Story: Based on The Wall by John Lanchester.
- Engine: Godot Engine.
This project is licensed under the MIT License. See the LICENSE
file for details.