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/** | ||
* @author daron1337 / http://daron1337.github.io/ | ||
*/ | ||
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THREE.Lut = function ( colormap, numberofcolors ) { | ||
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this.lut = new Array(); | ||
this.map = THREE.ColorMapKeywords[ colormap ]; | ||
this.n = numberofcolors; | ||
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var step = 1. / this.n; | ||
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for ( var i = 0; i <= 1; i+=step ) { | ||
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for ( var j = 0; j < this.map.length - 1; j++ ) { | ||
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if ( i >= this.map[ j ][ 0 ] && i < this.map[ j+1 ][ 0 ] ) { | ||
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var min = this.map[ j ][ 0 ]; | ||
var max = this.map[ j+1 ][ 0 ]; | ||
var color = new THREE.Color( 0xffffff ); | ||
var minColor = new THREE.Color( 0xffffff ).setHex( this.map[ j ][ 1 ] ); | ||
var maxColor = new THREE.Color( 0xffffff ).setHex( this.map[ j+1 ][ 1 ] ); | ||
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color = minColor.lerp( maxColor, ( i - min ) / ( max - min ) ); | ||
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this.lut.push(color); | ||
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} | ||
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} | ||
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} | ||
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return this.set( this ); | ||
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}; | ||
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THREE.Lut.prototype = { | ||
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constructor: THREE.Lut, | ||
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lut: [], map: [], mapname: 'rainbow' , n: 256, minV: 0, maxV: 1, | ||
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set: function ( value ) { | ||
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if ( value instanceof THREE.Lut ) { | ||
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this.copy( value ); | ||
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} | ||
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return this; | ||
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}, | ||
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setMin: function ( min ) { | ||
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this.minV = min; | ||
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return this; | ||
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}, | ||
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setMax: function ( max ) { | ||
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this.maxV = max; | ||
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return this; | ||
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}, | ||
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changeNumberOfColors: function ( numberofcolors ) { | ||
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this.n = numberofcolors; | ||
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return new THREE.Lut( this.mapname, this.n ); | ||
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}, | ||
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changeColorMap: function ( colormap ) { | ||
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this.mapname = colormap; | ||
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return new THREE.Lut( this.mapname, this.n ); | ||
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}, | ||
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copy: function ( lut ) { | ||
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this.lut = lut.lut; | ||
this.mapname = lut.mapname; | ||
this.map = lut.map; | ||
this.n = lut.n; | ||
this.minV = lut.minV; | ||
this.maxV = lut.maxV; | ||
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return this; | ||
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}, | ||
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getColor: function ( alpha ) { | ||
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if ( alpha <= this.minV ) { | ||
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alpha = this.minV; | ||
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} | ||
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else if ( alpha >= this.maxV ) { | ||
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alpha = this.maxV; | ||
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} | ||
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alpha = ( alpha - this.minV ) / ( this.maxV - this.minV ); | ||
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var colorPosition = Math.round ( alpha * this.n ); | ||
colorPosition == this.n ? colorPosition -= 1 : colorPosition; | ||
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return this.lut[ colorPosition ]; | ||
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}, | ||
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addColorMap: function ( colormapName, arrayOfColors ) { | ||
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THREE.ColorMapKeywords[ colormapName ] = arrayOfColors; | ||
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}, | ||
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}; | ||
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THREE.ColorMapKeywords = { | ||
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"rainbow": [ [ 0.0, '0x0000FF' ], [ 0.2, '0x00FFFF' ], [ 0.5, '0x00FF00' ], [ 0.8, '0xFFFF00'], [1.0, '0xFF0000' ] ], | ||
"cooltowarm": [ [ 0.0, '0x3C4EC2' ], [ 0.2, '0x9BBCFF' ], [ 0.5, '0xDCDCDC' ], [ 0.8, '0xF6A385'], [1.0, '0xB40426' ] ], | ||
"blackbody" : [ [ 0.0, '0x000000' ], [ 0.2, '0x780000' ], [ 0.5, '0xE63200' ], [ 0.8, '0xFFFF00'], [1.0, '0xFFFFFF' ] ], | ||
"picm" : [ [ 0.0, '0x000000' ], [ 0.10, '0xff00ff' ], [ 0.2, '0x0000ff' ], [ 0.4, '0x00FFFF'], [0.65, '0x00FF00' ], [0.8, '0xFF0000' ], [0.95, '0xFFFF00' ], [1.0, '0xFFFFFF' ]] | ||
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} |
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<meta charset="utf-8"> | ||
<meta http-equiv="Content-Script-type" content="text/javascript"> | ||
<meta http-equiv="Content-Style-type" content="text/css"> | ||
<link type="text/css" href="spectrum.css" rel="stylesheet"> | ||
<script type="text/javascript" src="js/three.min.js"></script> | ||
<script type="text/javascript" src="js/TrackballControls.js"></script> | ||
<script type="text/javascript" src="js/Detector.js"></script> | ||
<script type="text/javascript" src="js/stats.min.js"></script> | ||
<script type="text/javascript" src="Lut.js"></script> | ||
<title>WebAudio and three.js spectrum flow</title> | ||
</head> | ||
<body> | ||
<audio id="audio" autoplay="autoplay"></audio> | ||
<div id="container"></div> | ||
<script type="text/javascript" src="audio.js"></script> | ||
</body> | ||
</html> |
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navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; | ||
window.URL = window.URL || window.webkitURL || window.mozURL || window.msURL; | ||
window.AudioContext = window.AudioContext || window.webkitAudioContext || window.mozAudioContext || window.msAudioContext; | ||
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); | ||
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function initialize() { | ||
var container, stats; | ||
var camera, scene, renderer, controls; | ||
var mesh; | ||
var particleSystem; | ||
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var audioElement = document.getElementById("audio"); | ||
var container = document.getElementById('container'); | ||
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var lut = new THREE.Lut( "picm", 512 ); | ||
//var lut = new THREE.Lut( "blackbody", 512 ); | ||
//var lut = new THREE.Lut( "cooltowarm", 512 ); | ||
//var lut = new THREE.Lut( "rainbow", 512 ); | ||
lut.setMax(100); | ||
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function render() { | ||
//var time = Date.now() * 0.001; | ||
//particleSystem.rotation.x = time * 0.25; | ||
//particleSystem.rotation.y = time * 0.5; | ||
renderer.render( scene, camera ); | ||
stats.update(); | ||
} | ||
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function onWindowResize() { | ||
camera.aspect = window.innerWidth / window.innerHeight; | ||
camera.updateProjectionMatrix(); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
controls.handleResize(); | ||
render(); | ||
} | ||
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function createParticleSystem(frequencyData) { | ||
var z = 500.0; | ||
var pts = []; | ||
var l = frequencyData.length; | ||
for (var i = 0; i < l; i++) { | ||
pts.push(i - l/2); | ||
pts.push(frequencyData[i]); | ||
pts.push(z); | ||
} | ||
//z += zstep; | ||
array = new Float32Array(pts); | ||
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var geometry = new THREE.BufferGeometry(); | ||
geometry.attributes = { | ||
position: { | ||
itemSize: 3, | ||
array: array, | ||
numItems: array.length | ||
}, | ||
color: { | ||
itemSize: 3, | ||
array: new Float32Array(array.length), | ||
numItems: array.length | ||
} | ||
} | ||
geometry.computeBoundingSphere(); | ||
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var positions = geometry.attributes.position.array; | ||
var colors = geometry.attributes.color.array; | ||
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//var color = new THREE.Color(); | ||
for ( var i = 0; i < positions.length; i += 3 ) { | ||
var color = lut.getColor(positions[i+1]); | ||
//color.setRGB(1,1,1); | ||
colors[ i ] = color.r; | ||
colors[ i + 1 ] = color.g; | ||
colors[ i + 2 ] = color.b; | ||
} | ||
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var material = new THREE.ParticleBasicMaterial( { size: 5, vertexColors: true } ); | ||
return new THREE.ParticleSystem( geometry, material ); | ||
} | ||
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camera = new THREE.PerspectiveCamera( 27, window.innerWidth / window.innerHeight, 5, 100000 ); | ||
camera.position.z = 2000; | ||
camera.position.y = 500; | ||
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controls = new THREE.TrackballControls( camera ); | ||
controls.staticMoving = true; | ||
controls.dynamicDampingFactor = 0.3; | ||
controls.keys = [ 65, 83, 68 ]; | ||
controls.addEventListener( 'change', render ); | ||
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renderer = new THREE.WebGLRenderer( { antialias: false, clearColor: 0x333333, clearAlpha: 1, alpha: false } ); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
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container.appendChild( renderer.domElement ); | ||
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stats = new Stats(); | ||
stats.domElement.style.position = 'absolute'; | ||
stats.domElement.style.top = '0px'; | ||
container.appendChild( stats.domElement ); | ||
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window.addEventListener( 'resize', onWindowResize, false ); | ||
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navigator.getUserMedia( | ||
{audio : true}, | ||
function(stream) { | ||
var url = URL.createObjectURL(stream); | ||
audioElement.src = url; | ||
var audioContext = new AudioContext(); | ||
var mediastreamsource = audioContext.createMediaStreamSource(stream); | ||
var analyser = audioContext.createAnalyser(); | ||
var frequencyData = new Uint8Array(analyser.frequencyBinCount); | ||
//var timeDomainData = new Uint8Array(analyser.frequencyBinCount); | ||
mediastreamsource.connect(analyser); | ||
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var animation = function(){ | ||
analyser.getByteFrequencyData(frequencyData); | ||
//analyser.getByteTimeDomainData(timeDomainData); | ||
//frequencyContext.clearRect(0, 0, width, height); | ||
//frequencyContext.beginPath(); | ||
//frequencyContext.moveTo(0, height - frequencyData[0]); | ||
//for (var i = 1, l = frequencyData.length; i < l; i++) { | ||
// frequencyContext.lineTo(i, height - frequencyData[i]); | ||
//} | ||
//frequencyContext.stroke(); | ||
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//scene = new THREE.Scene(); | ||
var i; | ||
for (i = 0; i < scene.children.length - 100; i++) { | ||
scene.remove(scene.children[i]); | ||
} | ||
for (; i < scene.children.length; i++) { | ||
scene.children[i].translateZ(-10); | ||
} | ||
particleSystem = createParticleSystem(frequencyData); | ||
scene.add( particleSystem ); | ||
render(); | ||
controls.update(); | ||
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requestAnimationFrame(animation); | ||
}; | ||
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scene = new THREE.Scene(); | ||
//scene.fog = new THREE.Fog( 0x000000, 3000, 5000); | ||
scene.translateZ(-500); | ||
animation(); | ||
}, | ||
function(e) { | ||
console.log(e); | ||
} | ||
); | ||
} | ||
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window.addEventListener("load", initialize, false); |
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canvas { | ||
margin:10px auto; | ||
display:block; | ||
border:1px solid black; | ||
} | ||
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body { | ||
color: #cccccc; | ||
font-family:Monospace; | ||
font-size:13px; | ||
text-align:center; | ||
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background-color: #050505; | ||
margin: 0px; | ||
overflow: hidden; | ||
} | ||
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#info { | ||
position: absolute; | ||
top: 0px; width: 100%; | ||
padding: 5px; | ||
} | ||
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a { | ||
color: #0080ff; | ||
} |
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