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tukkek edited this page May 20, 2016 · 8 revisions

These are the current maps on Javelin. See [Development options] for more information.

These values are simply the relative Java path to the Map class in question.

  • desert.Rocky
  • desert.Sandy
  • desert.tundra
  • forest.Sparse
  • forest.Medium
  • forest.Dense
  • hill.Gentle
  • hill.Rugged
  • marsh.Moor
  • marsh.Swamp
  • mountain.Forbidding - currently disabled (supported but not generated during normal gameplay)
  • mountain.Meadow
  • mountain.Rugged
  • plain.Battlefield
  • plain.Farm
  • plain.Grasslands
  • tyrant.Caves - this is the map used for all battles that happen inside a Dungeon
  • tyrant.DarkForest - this is the map used for all battles that happen inside a Dungeon
  • tyrant.Graveyard - this is the map used for all battles that happen inside a Dungeon
  • tyrant.Ruin - this is the map used for all battles that happen inside a Dungeon
  • Arena - used in Training Hall sessions and Tournament exhibitions
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