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Index of Sounds #227
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Match countdown: note.pling 1 1.19 I think the Player Death is a normal death + the raindrops sound, no? |
Aren't the starting sounds the same? |
@twizmwazin They are |
BTW, I don't know what you mean by "Message" in Tutorial. |
I'll check but iirc they are the same sound but the pitch changes as the countdown goes down |
match countdown : note.pling 1 1.19 |
Objective touches: FIREWORK_TWINKLE 1 1 |
What is the tick sound that happens in the last 5 seconds of a time limit reaching? |
@CoWinkKeyDinkInc You can hear this sound the last 30 seconds, not 5. And it´s the empty dispenser, I don´t really know the name, but you can try to find it. |
Tutorial (first and last stages): |
When a match end, the observer shoud listen mob.wither.death 1 1 |
Warn sound: mob.wither.idle |
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This is an index of the various sounds OCN uses.
If you know the sound for a specific event, please put them here
Game Events
note.pling 1 1.59
mob.wither.death 1 1
mob.wither.spawn 1 1
portal.travel 0.7 2
mob.blaze.death 0.8 0.8
Countdowns
note.bass 1 0.75
Raindrops
random.levelup 1 1.5 1
Blitz
IRONGOLEM_DEATH 1 1
Teleporters
PISTON_EXTEND 0.5 2
Tutorial
tile.piston.out 0.5 2.0
ENDERMAN_TELEPORT 0.5 1
Other
note.bass 1 0.75
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