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The enemy objective complete don't sound correctly #253

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Jair07mx opened this issue Feb 23, 2015 · 6 comments
Closed

The enemy objective complete don't sound correctly #253

Jair07mx opened this issue Feb 23, 2015 · 6 comments
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@Jair07mx
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The enemy objetive complete sound: portal.travel 0.7 2

The correct: mob.blaze.death 0.8 0.8

@Jair07mx Jair07mx changed the title The Enemy Objective Complete don't sound correctyle The enemy objective complete don't sound correctly Feb 23, 2015
@ghost
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ghost commented Feb 23, 2015

#227

@ghost
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ghost commented Feb 27, 2015

Duplicate?

@Superjd10
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@TiTo-418 Duplicate of #227. Interesting because you were the one who mentioned it 😄

@connorjayr connorjayr self-assigned this Feb 28, 2015
@ghost
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ghost commented Feb 28, 2015

This issue is for "general" sounds no for specific sounds ;)

@twizmwazin
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@TiTo-418 Let us know of the correct sound in that issue, where we are keeping track of all sounds.

@ghost
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ghost commented Feb 28, 2015

Ok, thanks :)

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