Main purpose of this fork is to develop the existing AWSIM-Labs environment to integrate new research from University at Buffalo on Gaussian Splatting, traffic simulation and collaborative sensing while also ensuring a high-performance simulation environment for the Autoware.
This is a fork of AWSIM Labs.
- Simulator components included (Vehicle, Sensor, Environment, ROS2, etc.)
- Support for Ubuntu 22.04 and windows 10/11
- ROS2 native communication
- Open source software
- Made with Unity Game Engine
- Multiple scene and vehicle setup
- Interactable simulation and UI
First, try the packaged version!
AWSIM Labs Documentation - Quick Start Demo
Next, try running the project from source!
- Clone this repo
- Follow the config instructions in the Quick Start Demo
- Install the Unity HUB
- Install the following editor version Unity 6000.0.36f1
- Open the project (it will ask to open in safe mode) NOTE: The Unity HUB must be launched via terminal (not GUI) to run the project without errors
- Import the Vehicle Physics Pro and Graphy assets using the package manager
- Unzip and import the Service Center Loop assets into Assets/AWSIM/Externals/ Link to assets
- Open the Service Center Loop Scene (Assets/AWSIM/Scenes/ServiceCenterLoop.unity)
- Press Play to run the scene
- NOTE: The Unity HUB must be launched via terminal (not GUI) to run the project without errors
- Start autoware with the correct map: !!! TO DO - Add link to autoware map !!!
https://autowarefoundation.github.io/AWSIM-Labs/main/
AWSIM License
Applies to tier4/AWSIM
repositories and all content contained in the Releases.
- code : Apache 2.0
- assets : CC BY-NC
See also LICENSE
Gaussian Splatting in AWSIM achieved with work done by aras-p