Skip to content

Commit

Permalink
Update CHANGELOG.md to remove fix for an issue that was never public.
Browse files Browse the repository at this point in the history
  • Loading branch information
MaxPalmer-UH committed Dec 22, 2021
1 parent 2584cdd commit ed50e7e
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion Packages/Tracking/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Generic Hand Model rendering issue with transparency
- Updated XR2 preview documentation ('How to Build a Unity Application that Shows Tracked Hands on an XR2') to account for asset path changes, name changes to preview packages in V5.0.0 (from expermimental) and in response to internal user testing
- Minor changes to anchors example scene
- Fixes for outline hands material

### Known issues
- Scenes containing the infrared viewer render incorrectly on systems using single pass stereo with the XR plugin system - e.g. Windows Mixed Reality headsets. SteamVR headsets may also default to single pass stereo, showing the same issue. However in this case, the OpenVR settings can be changed to multipass which resolves the problem.
Expand Down

0 comments on commit ed50e7e

Please sign in to comment.