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Make Event an interface so it can be used in Records if wanted
build #672: Commit 18d09d0 pushed by ultraq
February 5, 2025 21:38 2m 9s main
February 5, 2025 21:38 2m 9s
Get some variation of acceleration-based movement (keyboard)
build #671: Commit ac54ac2 pushed by ultraq
February 4, 2025 09:45 2m 1s shooter/shooting
February 4, 2025 09:45 2m 1s
WIP
build #670: Commit 9e65f93 pushed by ultraq
February 2, 2025 10:00 2m 22s shooter/shooting
February 2, 2025 10:00 2m 22s
If no rotation specified, point in the direction of movement
build #669: Commit 65e80a6 pushed by ultraq
February 2, 2025 05:19 2m 5s shooter/shooting
February 2, 2025 05:19 2m 5s
Control with both gamepad and keyboard, allow RT events
build #668: Commit c72227f pushed by ultraq
February 2, 2025 04:58 1m 49s shooter/shooting
February 2, 2025 04:58 1m 49s
Fix quadtree center case handling
build #667: Commit ccfffdc pushed by ultraq
January 21, 2025 08:06 1m 56s main
January 21, 2025 08:06 1m 56s
COmbine scene objects / draw calls into a single line
build #666: Commit 550f81c pushed by ultraq
December 28, 2024 02:39 2m 1s main
December 28, 2024 02:39 2m 1s
Do bobbing with a ScheduledExecutorService
build #665: Commit 2d12502 pushed by ultraq
December 28, 2024 02:28 1m 54s main
December 28, 2024 02:28 1m 54s
Split init/loop/shutdown phases #55
build #664: Commit c6d6f4d pushed by ultraq
December 28, 2024 00:54 1m 59s main
December 28, 2024 00:54 1m 59s
Split init/loop/shutdown phases into own methods
build #663: Commit 9442e8b pushed by ultraq
December 28, 2024 00:53 2m 16s main
December 28, 2024 00:53 2m 16s
WIP
build #662: Commit 3c8fc40 pushed by ultraq
December 28, 2024 00:28 1m 54s engine/split-init-loop-shutdown
December 28, 2024 00:28 1m 54s
Gradle 8.12
build #661: Commit 33771b6 pushed by ultraq
December 27, 2024 09:38 1m 59s main
December 27, 2024 09:38 1m 59s
WIP
build #660: Commit efcfe44 pushed by ultraq
December 27, 2024 09:35 1m 53s physics/libgdx-box2d
December 27, 2024 09:35 1m 53s
Use the new thread builder to simplify engine system management, #55
build #659: Commit 1f441a9 pushed by ultraq
December 27, 2024 03:45 1m 34s main
December 27, 2024 03:45 1m 34s
December 27, 2024 02:26 2m 10s
December 27, 2024 02:24 1m 50s
Add more debug/usage stats
build #656: Commit 8f4bd81 pushed by ultraq
December 26, 2024 10:49 1m 57s main
December 26, 2024 10:49 1m 57s
Update logback, lwjgl
build #655: Commit 70192ce pushed by ultraq
December 26, 2024 08:54 2m 1s main
December 26, 2024 08:54 2m 1s
Extension method to clear up issues of using * on futures w/ macOS
build #654: Commit 015c174 pushed by ultraq
December 26, 2024 06:19 2m 32s main
December 26, 2024 06:19 2m 32s
Extension method for loading unit data
build #653: Commit ace13d0 pushed by ultraq
December 25, 2024 09:01 1m 35s main
December 25, 2024 09:01 1m 35s
Extension method for loading unit data
build #652: Commit 6544b4e pushed by ultraq
December 25, 2024 05:49 1m 36s main
December 25, 2024 05:49 1m 36s
Extension method for loading unit data
build #651: Commit e80cc65 pushed by ultraq
December 25, 2024 05:31 2m 14s main
December 25, 2024 05:31 2m 14s
Other package updates
build #650: Commit 7968c7c pushed by ultraq
August 20, 2024 07:25 1m 50s main
August 20, 2024 07:25 1m 50s
Upgrade to imgui-java 1.87.1
build #649: Commit 5078a32 pushed by ultraq
August 20, 2024 07:11 1m 55s main
August 20, 2024 07:11 1m 55s
Upgrade imgui-java to 1.86.12 (macosarm64 build) and lwjgl to 3.3.4
build #648: Commit 51921e4 pushed by ultraq
August 13, 2024 09:18 1m 55s main
August 13, 2024 09:18 1m 55s