Craftsman (Developer/CyberSec/Unity/DeepLearning)
I am a cybersecurity professional with in-depth knowledge of data protection, network security, and vulnerability analysis. In addition, I have significant experience in software development, especially in the field of creating games on the Unity platform and using the C# and .NET programming languages. I am also actively involved in deep learning research and development using various Python libraries such as TensorFlow, PyTorch and Keras.
Core competencies: Cybersecurity: Conducting information security audits, analyzing threats and vulnerabilities, developing measures to protect data and systems. Game development in Unity: Creating game mechanics, programming game logic, integrating various APIs and libraries. C# and .NET: Development of server applications, working with databases, creating high-load systems. Machine learning and Deep Learning: Development of neural network models, their training and testing, use of advanced Python libraries. Experience: Participation in projects to create secure web applications and mobile games. Development and implementation of monitoring and intrusion detection systems. Work on projects in the field of computer vision and natural language processing. Education: Bachelor of Information Systems and Technologies 2026 Courses on machine learning and artificial intelligence.