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Update submodule, add category for 10.7/8, ensure it works for 10.6
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vade committed Jul 19, 2012
1 parent 6b489f6 commit 1f460db
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Showing 3 changed files with 4 additions and 3 deletions.
2 changes: 1 addition & 1 deletion v002 Utilities
Submodule v002 Utilities updated 2 files
+1 −0 v002Shader.h
+11 −7 v002Shader.m
2 changes: 1 addition & 1 deletion v002.RuttEtraMRT.frag
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ void main (void)
float normX = floor(gl_FragCoord.x) / (imageSize.x - 1.0);
float normY = floor(gl_FragCoord.y) / (imageSize.y - 1.0);
vec4 lumaPixel = vec4(normX, normY, luma * extrude, 1.0);

gl_FragData[0] = mix(lumaPixel, vec4(pixel.rgb, 1.0), useRaw);
gl_FragData[1] = vec4(normX, normY, 0.0, 1.0);
}
3 changes: 2 additions & 1 deletion v002RuttEtraPlugIn.m
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,8 @@ @implementation v002RuttEtraPlugIn

+ (NSDictionary*) attributes
{
return [NSDictionary dictionaryWithObjectsAndKeys:kQCPlugIn_Name, QCPlugInAttributeNameKey, kQCPlugIn_Description, QCPlugInAttributeDescriptionKey, nil];
return [NSDictionary dictionaryWithObjectsAndKeys:kQCPlugIn_Name, QCPlugInAttributeNameKey, kQCPlugIn_Description, QCPlugInAttributeDescriptionKey,
kQCPlugIn_Category, @"categories", nil]; // Horrible work around
}

+ (NSDictionary*) attributesForPropertyPortWithKey:(NSString*)key
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