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A machine learning enthusiast. Experienced in C, C++, Python, Java.
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A machine learning enthusiast. Experienced in C, C++, Python, Java.

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  1. Collaboration_and_Competition Collaboration_and_Competition Public

    Implemented Multi Agent Deep Deterministic Policy Gradient(MADDPG) algorithm to solve the Unity Tennis environment.

    Jupyter Notebook

  2. Navigation Navigation Public

    Implemented Deep Q-Network(DQN) and its different variants in different environments.

    Jupyter Notebook 1 1

  3. Continous-Control Continous-Control Public

    Implemented Deep Deterministic Policy Gradient(DDPG) algorithm to solve the Unity Reacher version-2 environment.

    Jupyter Notebook

  4. Face-Generator Face-Generator Public

    Defined and trained a DCGAN model on a dataset of faces. The goal was to get a generator network to generate new images of fake human faces that look as realistic as possible.

    HTML 12 9

  5. Script-Generator Script-Generator Public

    Built an RNN model to generate your own TV scripts. The model is trained on dataset from Seinfeld TV scripts from 9 seasons. The neural network developed can be used to generate a new, "fake" TV sc…

    HTML

  6. CycleGAN-in-Pytorch CycleGAN-in-Pytorch Public

    Designed a CycleGAN model for image-to-image translation from unpaired training dataset using an unsupervised approach. The objective was to train generators that learn to transform an image from d…

    HTML 3 2