checker: fix alias to struct generic type #11206
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1 error and 20 warnings
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invalid expression: unexpected token `=`
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unused variable ‘fuck’ [-Wunused-variable]
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‘fuck’ defined but not used [-Wunused-variable]
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useless storage class specifier in empty declaration
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ISO C90 forbids mixed declarations and code [-Wdeclaration-after-statement]
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ISO C90 forbids mixed declarations and code [-Wdeclaration-after-statement]
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enumeration value ‘BT_USE’ not handled in switch [-Wswitch]
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enumeration value ‘BT_SPECIAL’ not handled in switch [-Wswitch]
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enumeration value ‘BT_SPECIALMASK’ not handled in switch [-Wswitch]
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enumeration value ‘BT_CHANGE’ not handled in switch [-Wswitch]
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enumeration value ‘BT_WEAPONMASK’ not handled in switch [-Wswitch]
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unused variable 'fuck' [-Wunused-variable]
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'static' ignored on this declaration [-Wmissing-declarations]
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6 enumeration values not handled in switch: 'BT_USE', 'BT_SPECIALMASK', 'BT_CHANGE'... [-Wswitch]
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unused variable 'valera' [-Wunused-variable]
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incompatible pointer types initializing 'menuitem_t *' with an expression of type 'menuitem_t (*)[6]' [-Wincompatible-pointer-types]
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incompatible pointer types initializing 'menuitem_t *' with an expression of type 'menuitem_t (*)[4]' [-Wincompatible-pointer-types]
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Translate the whole game in project/folder mode and compile it
incompatible pointer types initializing 'menuitem_t *' with an expression of type 'menuitem_t (*)[5]' [-Wincompatible-pointer-types]
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Translate the whole game in project/folder mode and compile it
incompatible pointer types initializing 'menuitem_t *' with an expression of type 'menuitem_t (*)[8]' [-Wincompatible-pointer-types]
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Translate the whole game in project/folder mode and compile it
incompatible pointer types initializing 'menuitem_t *' with an expression of type 'menuitem_t (*)[1]' [-Wincompatible-pointer-types]
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Translate the whole game in project/folder mode and compile it
incompatible pointer types initializing 'menuitem_t *' with an expression of type 'menuitem_t (*)[1]' [-Wincompatible-pointer-types]
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