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Fix additional issues affecting Windows.
* Sucessful import of OpenVDB & Ptex. * Resolve errors for imports that include <version>, by bringing that file into this package under MicrosoftSTL, no longer forcing the Microsoft requirement that the C++ 20 language standard must be utilized in order to include it. Signed-off-by: furby™ <[email protected]>
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#include <MicrosoftSTL/STLVersion.h> | ||
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int __wabi_microsoftStl__; |
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#ifndef __WABI_MICROSOFT_STL_H__ | ||
#define __WABI_MICROSOFT_STL_H__ | ||
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#if defined(_WIN32) | ||
// otherwise, MicrosoftSTL completely fails when | ||
// we are using anything below C++20, and that's | ||
// just rediculous, specifically for the include | ||
// of the STL's <version> header anywhere within | ||
// MetaverseKit due to a modulemap requiring the | ||
// C++20 language standard for that header, this | ||
// workaround replaces every: #include <version> | ||
// with: #include <MicrosoftSTL/STLVersion.h> | ||
# include <MicrosoftSTL/STLVersion.h> | ||
#endif // defined(_WIN32) | ||
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#endif // __WABI_MICROSOFT_STL_H__ |
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