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Startwork on fixing programatic issues with wallmount and directional…
… mapping objects (#325) This attempts to fix the various issues with sinks, APCs, and various other wallmounts in-game that are running into mapping issues. I've got APCs working properly from their own subtype of the macro, but at the second I'm still breaking down where things are falling apart on the other subtypes to get those fixed. Taking #285 up alongside #248 and #313 as part of a wallmount combined fix atm, there's a few causes for this but it seems to primarily be a combination of wall-mounted objects using the older system of offsets and directions, some things have additional offsets in initialize, and misuse of the existing wallmount macros combined with MAP_SWITCH() causing some things to appear the opposite of how they should in-game. At this current point, this will not fix everything, but will be a substantial improvement to much of it
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