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Fixes directional signs and causes a lot of trouble to make that happen #335

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merged 5 commits into from
Aug 14, 2024

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ArcaneMusic
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About The Pull Request

I had to pull this out of #325. It's gotten out of hand.
Directional signs (The -> department ones) have 2 elements to their typepath now, an arrow direction, and a wallmount direction. They also generate their icons through overlays which is not the best for mapping right now but I'm really stuck on how else I can make that work.
Also adds blank variants so they can be placed and alligned on the map editor as well as for the variants with the supports to the left and right.

WIP. IT'S NOT DONE. I DON'T THINK IT'LL BE DONE BEFORE MONDAY IF THAT'S WHAT WE'RE EXPECTING.

Why It's Good For The Game

This is a bandaid rip-off from what we were doing beforehand in-game, which was to use the sign directions macro to assign the arrow AND the mounting location, which was causing the signs to both not be mounted and now after the fact break on nearly every map.

Once complete, every sign will have some working directional version that can be mounted on every direction without needing much mapping or sprite support.

@unit0016 unit0016 mentioned this pull request Aug 12, 2024
@ArcaneMusic ArcaneMusic requested a review from tralezab as a code owner August 12, 2024 22:42
@LemonInTheDark LemonInTheDark merged commit 3929c22 into wall-nerds:stable Aug 14, 2024
5 of 22 checks passed
LemonInTheDark pushed a commit that referenced this pull request Aug 14, 2024
This one was pretty easy! Mostly. Directional signs were... weird to use; and I didn't want to commit to doing the legwork to fix ore processing consoles; but it's. Mostly okay!

I'm waiting on #325 (edit: #335, I wasn't tracking that PR closely enough to realize it was split off) in order to fix the directional signs here (whether it does it on it's own or requires work on my end;) but otherwise lavaland is 100%.


- I've opted not to wallmount-i-mize the processing unit because I don't want to invoke the wrath of god.

- Dislike that the raptor farm is doing some magic disconnected power-transfer fuckery but it's out of scope for this project. Also; like half of the whiteships are going to DELETE the farm and lobby. That's a feature though; because it's really; really funny. I did take the liberty of replacing some platings under windows w/ non-planetary atmos variants to avoid fuckery

- Some prison intercomms made it outside of the prison. Nuh uh's them.

* Directional Sign Fuckery; Fixes

Directional signs turned out to be more of a hassle than I thought they'd be. Nothing for it; I suppose. Retools them to be less scuffed; fixes the issues I noticed

The processing unit console looks scuffed as shit in the map editor. Why am I dragging my heels on this one? It's not a traditional wallmount and's a weirdo half-step.

* Signs are still fucked; but everything else is great

Directional signs need Arcane's PR; I beleive.

* oops

* Update Lavaland.dmm

* Fixes the signs

* you too lil guy

* Oops; don't stack wallmounts

* USER ERROR.. HOW EMBARASSING
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2 participants