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# CLI11 | ||
if(NOT TARGET CLI11::CLI11) | ||
add_subdirectory(CLI11) | ||
add_subdirectory(CLI11 SYSTEM) | ||
endif() | ||
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# D3D9 | ||
add_subdirectory(d3d9) | ||
add_subdirectory(d3d9 SYSTEM) | ||
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# Discord GameSDK | ||
add_subdirectory(discord_game_sdk) | ||
add_subdirectory(discord_game_sdk SYSTEM) | ||
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# LuaJIT | ||
set(BUILD_SHARED_LIBS ON CACHE PATH "LuaJIT Shared") | ||
set(LUAJIT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/LuaJIT" CACHE PATH "LuaJIT directory") | ||
add_subdirectory(luajit-cmake) | ||
add_subdirectory(luajit-cmake SYSTEM) | ||
set_target_properties(libluajit PROPERTIES OUTPUT_NAME "lua5.1") | ||
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# re2c | ||
if(NOT TARGET re2c) | ||
add_subdirectory(re2c) | ||
add_subdirectory(re2c SYSTEM) | ||
endif() | ||
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# sinker | ||
add_subdirectory(sinker) | ||
add_subdirectory(sinker SYSTEM) | ||
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# sol2 | ||
add_subdirectory(sol2) | ||
add_subdirectory(sol2 SYSTEM) | ||
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# spdlog | ||
add_subdirectory(spdlog) | ||
add_subdirectory(spdlog SYSTEM) | ||
target_compile_definitions(spdlog PUBLIC "SPDLOG_WCHAR_TO_UTF8_SUPPORT" "SPDLOG_DISABLE_DEFAULT_LOGGER") | ||
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# tomlplusplus | ||
add_subdirectory(tomlplusplus) | ||
add_subdirectory(tomlplusplus SYSTEM) | ||
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# bison | ||
find_package(BISON 3.4.1 REQUIRED) |