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Version 2.5.0.0: introduce group clicking app
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windows-2048 committed Apr 26, 2020
1 parent d1eba8a commit 4fdd830
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12 changes: 9 additions & 3 deletions README.md
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# The Fastest Mouse Clicker for Windows (formerly The Windows Intel Fastest Mouse Clicker)
The Fastest Mouse Clicker for Windows v2.5.0.0
----------------------------------------------

* BRAND NEW Group App to record/play sequences of clicks!

The fastest hardware-limit mouse clicker for Windows with command line support and random clicking capabilities.

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* NEW Different, INDEPENDENT trigger keys to begin/end the clicking in toggle mode.

* BRAND NEW Group App to record/play sequences of clicks!


# Download the latest Windows installer binaries

Version 2.1.8.1: fixed Reset to defaults button behavior for Window Always Top checkbox
---------------------------------------------------------------------------------------
Version 2.5.0.0: BRAND NEW Group App to record/play sequences of clicks!
------------------------------------------------------------------------

This is a second mirror, source-only. [The main site is here](https://sourceforge.net/projects/fast-mouse-clicker-pro/) and [first mirror is here](https://gitlab.com/mashanovedad/The-Fastest-Mouse-Clicker-for-Windows/). See them for Windows installer binaries to download.
72 changes: 72 additions & 0 deletions TheFastestMouseGroupClicker/AutoClicker.cpp
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// AutoClicker.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "AutoClicker.h"
#include "AutoClickerDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAutoClickerApp

BEGIN_MESSAGE_MAP(CAutoClickerApp, CWinApp)
//{{AFX_MSG_MAP(CAutoClickerApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAutoClickerApp construction

CAutoClickerApp::CAutoClickerApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CAutoClickerApp object

CAutoClickerApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CAutoClickerApp initialization

BOOL CAutoClickerApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.

#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
// Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif

CAutoClickerDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}

// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
49 changes: 49 additions & 0 deletions TheFastestMouseGroupClicker/AutoClicker.h
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// AutoClicker.h : main header file for the AUTOCLICKER application
//

#if !defined(AFX_AUTOCLICKER_H__0A4628F7_16F9_473A_B9F4_F57DE4767012__INCLUDED_)
#define AFX_AUTOCLICKER_H__0A4628F7_16F9_473A_B9F4_F57DE4767012__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h" // main symbols

/////////////////////////////////////////////////////////////////////////////
// CAutoClickerApp:
// See AutoClicker.cpp for the implementation of this class
//

class CAutoClickerApp : public CWinApp
{
public:
CAutoClickerApp();

// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAutoClickerApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL

// Implementation

//{{AFX_MSG(CAutoClickerApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_AUTOCLICKER_H__0A4628F7_16F9_473A_B9F4_F57DE4767012__INCLUDED_)
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