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[UI] Results table refactor #931
Conversation
@rosenrusinov In the code I saw that Bloodworms and Rune of the Fallen Crusader can't crit their heals, however they can;
Can I just add the default crit modifier and |
If they work with the standard spell crit when they roll for their critical sure. If not they will require their own implementations of the outcome to calculate the crit. I havent done any testing but from taking a look at the 2 links you shared it doesnt seem to be using the DKs crit chance for them. |
This is not true for the Raid Sim, where you open individual sims without a sidebar and that information is visible only there |
I like how this looks, only thing I don't like is the DPS column. I kinda like the full number being shown there instead of it being abbreviated with a K when above a thousand. It has the same length and just makes the information have 2 visual states instead of just 1 (abbreviated and non abbreviated). I think we should revert to just showing the full dps number. |
Yea, it seemed that the crit didn't match the default crit / reflected the crit of the ability itself. |
I've un-compacted the DPS/HPS/TDPS values 👍 |
Unholy Strength seems to match the player crit in logs and I added it like that for now. Blood worms range between 2.5-3.5% crit chance, so I think we can either create a variance for this to end up around 3% if needed (this is how it looks in logs, there's not a real correlation between stats or other pets). |
…weak Small style tweaks on results refactor
So let me preface this with: I love this! 😍 Soo I checked this out and I am kind of lost with MF. It might very well be that there is some stuff that needs to be adjusted core side but right now this looks like this. I have three different crit chances shown to me and somehow Average Tick damage is higher than Average Crit damage 🤔 Soo is it calculating as |
@InDebt I believe I found the issue for the crit %. Mind flay has a CalcOutcome |
@InDebt You were also right about the Crit averages, I was taking the Avg based off the |
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Issue has been resolved. Was a migration issue of having the stat refactor branch running before I checked this PR. |
SpellSchool
for spell coloring (and multi spell)SpellSchool
proto. (Imho can be done in a later PR)CritDamage
,CritHealing
,Ticks
,CritTicks
,TickDamage
,CritTickDamage
,GlanceDamage
,BlockDamage
,CritBlockDamage
ActionId
matchingCastTime
metric for Channeled spellsTodo
Screenshots
Tank
DPS