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fix lifestealing
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kayla-glick committed Dec 29, 2024
1 parent 5371c82 commit 7f9021f
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Showing 2 changed files with 3 additions and 2 deletions.
2 changes: 1 addition & 1 deletion sim/common/vanilla/enchant_effects.go
Original file line number Diff line number Diff line change
Expand Up @@ -229,7 +229,7 @@ func init() {
ThreatMultiplier: 1,

ApplyEffects: func(sim *core.Simulation, target *core.Unit, spell *core.Spell) {
spell.CalcAndDealDamage(sim, target, 3, spell.OutcomeMagicHitAndCrit)
spell.CalcAndDealDamage(sim, target, 30, spell.OutcomeMagicHitAndCrit)
},
})

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3 changes: 2 additions & 1 deletion ui/core/proto_utils/action_id.ts
Original file line number Diff line number Diff line change
Expand Up @@ -284,7 +284,8 @@ export class ActionId {
}
break;
// Dual-hit MH/OH spells and weapon imbues
case 'Holy Strength': // Crusader Enchant
case 'Holy Strength': // Weapon - Crusader Enchant
case 'Life Steal': // Weapon - Lifestealing Enchant
if (this.tag === 1) {
name = `${name} (Main-Hand)`;
} else if (this.tag === 2) {
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