Skip to content

Commit

Permalink
bump defender's resolve to +500 def
Browse files Browse the repository at this point in the history
  • Loading branch information
kayla-glick committed Jan 16, 2025
1 parent fb30965 commit 1b55aa1
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions sim/core/buffs.go
Original file line number Diff line number Diff line change
Expand Up @@ -2647,7 +2647,7 @@ func DefendersResolveAttackPower(character *Character) *Aura {
Label: "Defender's Resolve (Attack Power)",
Duration: time.Second * 15,
// Each stack corresponds to 4 AP. Handles a max of 500 Defense
MaxStacks: 200,
MaxStacks: 500,
OnStacksChange: func(aura *Aura, sim *Simulation, oldStacks int32, newStacks int32) {
aura.Unit.AddStatDynamic(sim, stats.AttackPower, float64(4*(newStacks-oldStacks)))
},
Expand All @@ -2660,7 +2660,7 @@ func DefendersResolveSpellDamage(character *Character, spellDamageAmount int32)
Label: "Defender's Resolve (Spell Damage)",
Duration: time.Second * 15,
// Each stack corresponds to 2 SP. Handles a max of 500 Defense
MaxStacks: 200,
MaxStacks: 500,
OnStacksChange: func(aura *Aura, sim *Simulation, oldStacks int32, newStacks int32) {
aura.Unit.AddStatDynamic(sim, stats.SpellDamage, float64(spellDamageAmount*(newStacks-oldStacks)))
},
Expand Down

0 comments on commit 1b55aa1

Please sign in to comment.