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Merge pull request #1231 from ncberman/hunter-taq-ranged-4p-cdr-fix
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Hunter - TAQ 4P Ranged Killshot CDR Fix
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hillerstorm authored Jan 20, 2025
2 parents 3f947db + fa844fd commit 3710f19
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion sim/hunter/item_sets_pve_phase_6.go
Original file line number Diff line number Diff line change
Expand Up @@ -128,7 +128,7 @@ func (hunter *Hunter) applyTAQRanged4PBonus() {
hunter.RegisterAura(core.Aura{
Label: label,
OnInit: func(aura *core.Aura, sim *core.Simulation) {
hunter.KillShot.CD.FlatModifier -= 6 * time.Second
hunter.KillShot.CD.Multiplier *= 0.5

if !hunter.HasRune(proto.HunterRune_RuneHelmRapidKilling) {
return
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