Skip to content

Commit

Permalink
Make MG auras dependent on skill landing
Browse files Browse the repository at this point in the history
  • Loading branch information
sanguinerarogue committed Sep 13, 2024
1 parent dae3a9b commit 628ab7d
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions sim/rogue/main_gauche.go
Original file line number Diff line number Diff line change
Expand Up @@ -102,10 +102,9 @@ func (rogue *Rogue) registerMainGaucheSpell() {

result := spell.CalcAndDealDamage(sim, target, baseDamage, spell.OutcomeMeleeSpecialHitAndCrit)

mainGaucheAura.Activate(sim)
mainGaucheSSAura.Activate(sim)

if result.Landed() {
mainGaucheAura.Activate(sim)
mainGaucheSSAura.Activate(sim)
rogue.AddComboPoints(sim, 1, spell.ComboPointMetrics())
} else {
spell.IssueRefund(sim)
Expand Down

0 comments on commit 628ab7d

Please sign in to comment.